From 999b6df525271e32efcb54a285fad770d628c649 Mon Sep 17 00:00:00 2001 From: core Date: Sun, 7 Apr 2024 21:37:49 -0400 Subject: [PATCH] fmt --- starkingdoms-client/src/rendering.ts | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) diff --git a/starkingdoms-client/src/rendering.ts b/starkingdoms-client/src/rendering.ts index 8fb85e097d640ee72c22811cff0c2a2dce237a81..7aa3c1eeb4ca73d9fc839ff253938a73b8360747 100644 --- a/starkingdoms-client/src/rendering.ts +++ b/starkingdoms-client/src/rendering.ts @@ -79,7 +79,7 @@ export function startRender() { const sprite_size_scale_basis = 3 / 4; const sprite_size_px_basis = 512; // size of single tile const sprite_size = - (sprite_size_px_basis * sprite_size_scale_basis)/global.scale; + (sprite_size_px_basis * sprite_size_scale_basis) / global.scale; global.rendering!.starfield.sprite.height = window.innerHeight / global.scale + sprite_size; global.rendering!.starfield.sprite.width = @@ -87,9 +87,9 @@ export function startRender() { console.log(global.scale); global.rendering!.starfield.off_x = - (player()?.transform.x! * sprite_size_scale_basis) % (global.scale); + (player()?.transform.x! * sprite_size_scale_basis) % global.scale; global.rendering!.starfield.off_y = - (player()?.transform.y! * sprite_size_scale_basis) % (global.scale); + (player()?.transform.y! * sprite_size_scale_basis) % global.scale; global.rendering!.starfield.sprite.x = Math.floor(player()?.transform.x! / sprite_size) * sprite_size - @@ -107,7 +107,7 @@ export function startRender() { // Near starfield const sprite_size_near = - sprite_size_px_basis * (sprite_size_scale_basis*2); + sprite_size_px_basis * (sprite_size_scale_basis * 2); global.rendering!.starfield_near.sprite.height = window.innerHeight / global.scale + 2 * sprite_size; global.rendering!.starfield_near.sprite.width = @@ -115,17 +115,19 @@ export function startRender() { global.rendering!.starfield_near.off_x = //(player()?.transform.x!/2) % (sprite_size*2*global.scale); - (player()?.transform.x!/2) % (sprite_size_px_basis*(sprite_size_scale_basis*2)); + (player()?.transform.x! / 2) % + (sprite_size_px_basis * (sprite_size_scale_basis * 2)); global.rendering!.starfield_near.off_y = //(player()?.transform.y!/2) % (sprite_size*2*global.scale); - (player()?.transform.y!/2) % (sprite_size_px_basis*(sprite_size_scale_basis*2)); + (player()?.transform.y! / 2) % + (sprite_size_px_basis * (sprite_size_scale_basis * 2)); global.rendering!.starfield_near.sprite.x = - Math.floor((player()?.transform.x! / 2) / sprite_size) * 2 * sprite_size - + Math.floor(player()?.transform.x! / 2 / sprite_size) * 2 * sprite_size - global.rendering!.starfield_near.sprite.width / 2 + sprite_size; global.rendering!.starfield_near.sprite.y = - Math.floor((player()?.transform.y! / 2) / sprite_size) * 2 * sprite_size - + Math.floor(player()?.transform.y! / 2 / sprite_size) * 2 * sprite_size - global.rendering!.starfield_near.sprite.height / 2 + sprite_size;