@@ 2,10 2,6 @@ import createDebug from "debug";
import {
Packet,
PacketType,
- PartPositionsPacket,
- PlanetPositionsPacket, PlayerLeavePacket,
- PlayerListPacket,
- SpawnPlayerPacket
} from "./protocol.ts";
import {appendPacket} from "./packet_ui.ts";
@@ 46,15 42,15 @@ export async function hub_connect(url: string, username: string) {
appendPacket(packet);
if (packet.t == PacketType.SpawnPlayer) {
- let p = <SpawnPlayerPacket> packet.c;
+ //let p = <SpawnPlayerPacket> packet.c;
} else if (packet.t == PacketType.PlayerList) {
- let p = <PlayerListPacket> packet.c;
+ //let p = <PlayerListPacket> packet.c;
} else if (packet.t == PacketType.PlanetPositions) {
- let p = <PlanetPositionsPacket> packet.c;
+ //let p = <PlanetPositionsPacket> packet.c;
} else if (packet.t == PacketType.PartPositions) {
- let p = <PartPositionsPacket> packet.c;
+ //let p = <PartPositionsPacket> packet.c;
} else if (packet.t == PacketType.PlayerLeave) {
- let p = <PlayerLeavePacket> packet.c;
+ //let p = <PlayerLeavePacket> packet.c;
} else {
logger(`unrecognized packet type ${packet.t}`);
}