@@ 123,7 123,7 @@ pub async fn handle_client(mgr: ClientManager, data: Arc<RwLock<PhysicsData>>, r
let player_body = RigidBodyBuilder::new(RigidBodyType::Dynamic)
.translation(vector![0.0, 2100.0/SCALE])
.build();
- let player_collider = ColliderBuilder::cuboid(1.0 / SCALE, 1.0 / SCALE).build();
+ let player_collider = ColliderBuilder::cuboid(25.0 / SCALE, 25.0 / SCALE).build();
let player_handle = rigid_body_set.insert(player_body);
collider_set.insert_with_parent(player_collider, player_handle, &mut rigid_body_set);