~starkingdoms/starkingdoms

7c1db30ccaff8929257e3c0f68e3e5ce9bf993a7 — ghostlyzsh 1 year, 11 months ago 2320c21
landing thruster loading works
1 files changed, 9 insertions(+), 9 deletions(-)

M server/src/main.rs
M server/src/main.rs => server/src/main.rs +9 -9
@@ 1088,13 1088,12 @@ fn load_savefile(
                    .motor_position(0., 150., 10.)
                    .limits([0., 50. / SCALE])
                    .build();
                let mut suspension = commands.spawn_empty();
                suspension
                    .insert(PartBundle {
                let mut suspension = commands
                    .spawn(PartBundle {
                        transform: TransformBundle::from(
                            Transform::from_xyz(
                                (p_pos.x + offset.x * angle.cos()) / SCALE,
                                (p_pos.y + offset.y * angle.sin()) / SCALE,
                                p_pos.x + offset.x / SCALE * angle.cos() - offset.y / SCALE * angle.sin(),
                                p_pos.y + offset.x / SCALE * angle.sin() + offset.y / SCALE * angle.cos(),
                                0.,
                            )
                            .with_rotation(Quat::from_euler(


@@ 1105,9 1104,9 @@ fn load_savefile(
                            )),
                        ),
                        part_type: PartType::LandingThrusterSuspension,
                        flags: PartFlags { attached: false },
                    })
                    .insert(RigidBody::Dynamic)
                        flags: PartFlags { attached: true},
                    });
                suspension.insert(RigidBody::Dynamic)
                    .with_children(|children| {
                        children
                            .spawn(Collider::cuboid(PART_HALF_SIZE / SCALE, 1. / SCALE))


@@ 1134,9 1133,10 @@ fn load_savefile(
                    });
                let suspension_id = suspension.id();
                let mut module = commands.entity(module_id);
                module.remove::<Attach>();
                module.insert(Attach {
                    associated_player: Some(player_id),
                    parent: Some(module.id()),
                    parent: Some(parent),
                    children: [None, None, Some(suspension_id), None],
                });
            }