From 73f2b0ec99de3a0add694415a9d3bcce62840ffd Mon Sep 17 00:00:00 2001 From: core Date: Thu, 30 Nov 2023 21:42:20 -0500 Subject: [PATCH] make networking stuff run more often --- server/src/main.rs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/server/src/main.rs b/server/src/main.rs index c1f599d245431ebad5a05260930654875d9958b0..cbc85427a288d98c1d97e7ea52011e593ae10fda 100644 --- a/server/src/main.rs +++ b/server/src/main.rs @@ -15,8 +15,8 @@ // along with this program. If not, see . use std::net::Ipv4Addr; -use crate::mathutil::{rot2d, v3_to_v2}; -use bevy::math::{vec2, vec3}; +use crate::mathutil::rot2d; +use bevy::math::vec2; use bevy::utils::tracing; use bevy::{ecs::event::ManualEventReader, prelude::*}; use bevy_rapier2d::prelude::*; @@ -61,9 +61,9 @@ fn main() { .add_systems(Startup, remove_later_module_spawn) .add_systems(Update, on_message) .add_systems(Update, on_close) - .add_systems(FixedUpdate, on_position_change) - .add_systems(FixedUpdate, gravity_update) - .add_systems(FixedUpdate, player_input_update) + .add_systems(Update, on_position_change) + .add_systems(Update, gravity_update) + .add_systems(Update, player_input_update) //.insert_resource(Time::::from_seconds(1.0/20.0)) .run();