@@ 46,7 46,7 @@ impl Planets {
pub fn make_planet(planets: &mut HashMap<String, Planet>, planet_id: &str, planet_type: PlanetType, mass: f64, radius: f64, position: (f64, f64), rigid_body_set: &mut RigidBodySet, collider_set: &mut ColliderSet) {
let collider = ColliderBuilder::ball(radius / SCALE)
.build();
- let body = RigidBodyBuilder::fixed()
+ let body = RigidBodyBuilder::dynamic()
.translation(vector![position.0 / SCALE, position.1 / SCALE])
.additional_mass(0.0);
let body_handle = rigid_body_set.insert(body);