@@ 292,12 292,9 @@ pub fn update_starfield(
let mut starfield_mid_pos = starfield_mid.single_mut().unwrap();
let mut starfield_front_pos = starfield_front.single_mut().unwrap();
let win = window.size();
- /*starfield_back_pos.translation = parallax_layer_translation(player.translation, win, projection.scale, 3.0, BACK_STARFIELD_SIZE, 5.0);
+ starfield_back_pos.translation = parallax_layer_translation(player.translation, win, projection.scale, 3.0, BACK_STARFIELD_SIZE, 5.0);
starfield_mid_pos.translation = parallax_layer_translation(player.translation, win, projection.scale, 2.5, MID_STARFIELD_SIZE, 4.5);
- starfield_front_pos.translation = parallax_layer_translation(player.translation, win, projection.scale, 2.0, FRONT_STARFIELD_SIZE, 4.0);*/
- starfield_back_pos.translation = parallax_layer_translation(player.translation, win, projection.scale, 1.0, BACK_STARFIELD_SIZE, 5.0);
- starfield_mid_pos.translation = parallax_layer_translation(player.translation, win, projection.scale, 1.0, MID_STARFIELD_SIZE, 4.5);
- starfield_front_pos.translation = parallax_layer_translation(player.translation, win, projection.scale, 1.0, FRONT_STARFIELD_SIZE, 4.0);
+ starfield_front_pos.translation = parallax_layer_translation(player.translation, win, projection.scale, 2.0, FRONT_STARFIELD_SIZE, 4.0);
fix_negative_field_translations!(starfield_back_pos, BACK_STARFIELD_SIZE);
fix_negative_field_translations!(starfield_mid_pos, MID_STARFIELD_SIZE);