use std::error::Error; use starkingdoms_protocol::api::APISavedPlayerData; pub async fn load_player_data_from_api(token: &str, user_id: &str, internal_token: &str) -> Result> { // TODO Ok(APISavedPlayerData {}) } pub async fn save_player_data_to_api(data: &APISavedPlayerData, token: &str, user_id: &str, internal_token: &str) -> Result<(), Box> { // TODO Ok(()) }