[part] name = "Housing" sprite_connected = "textures/thruster_on.png" sprite_disconnected = "textures/thruster_off.png" [physics] width = 50 height = 50 mass = 50 [[thruster]] id = "main" apply_force_at_local = [ 0, 0 ] thrust_vector = [ 0.0, -20000.0 ] [[joint]] id = "Top" target = { translation = [ 0.0, 55.0, 0.0 ], rotation = 0.0 } snap = { translation = [ 0.0, 25.0, 0.0 ], rotation = 0.0 } [[joint]] id = "Right" target = { translation = [ 55.0, 0.0, 0.0 ], rotation = -90.0 } snap = { translation = [ 25.0, 0.0, 0.0 ], rotation = 0.0 } [[joint]] id = "Bottom" target = { translation = [ 0.0, -55.0, 0.0 ], rotation = -180.0 } snap = { translation = [ 0.0, -25.0, 0.0 ], rotation = 0.0 } [[joint]] id = "Left" target = { translation = [ -55.0, 0.0, 0.0 ], rotation = -270.0 } snap = { translation = [ -25.0, 0.0, 0.0 ], rotation = 0.0 }