use crate::{attachment::PartInShip, ecs::{Part, Player, Radiator, Temperature}, prelude::*}; const STEFAN_BOLTZMANN: f32 = 5.670374419E-8; const T_ENV: f32 = 4.0; // units: Kelvin pub fn heat_radiation_plugin(app: &mut App) { app.add_systems(Update, part_radiation); } fn part_radiation( time: Res